News
Hinterland Recent Changes Nov 2022 - posted on Mon Nov 14 at 15:44:56 by Timothy Collett
Special Note
Starting later this week, all playtesters will receive 50 gold per month active deposited into the family wealth of their
main family. This will also be granted retroactively to all players still active in the playtest. Going forward, this bonus gold can go past the 20k family gold cap.
Major Changes
- Rebased repository onto live code, bringing all live changes to playtest; see live changes for summary
- Administrative Power and Independence have been munged and split into Control and Anarchy
- Control takes on most of the function of Admin Power (Hinterland status, TOs, etc)
- Anarchy is similar to old Independence, but much less granular, and not visible as a stat
- Anarchy is now the *sole* contributor to region revolts, besides Control dropping too low to hold a region (Morale and Loyalty can help protect against them)
- Anarchy in particular will continue to be fine-tuned over the next update or so
- Ring-based "compact realm" system replaced with Auras:
- There are now 4 "tiers" of distance from the capital, with 75 miles of each tier
- Tier bonuses and penalties:
- Tier 0 (Capital only):
- Control range: 50-100
- 30% Morale Bonus (up to 100%)
- 30% Production Bonus (up to 100%)
- Heavy Anarchy suppression
- Standard RC/Workshop speed
- Tier 1:
- Control range: 40-100
- 20% Morale Bonus (up to 100%)
- 20% Production Bonus (up to 100%)
- Medium Anarchy suppression
- Faster RC/Workshop speed
- Tier 2:
- Control range: 25-90
- 5% Morale Bonus
- 5% Production Bonus
- Light Anarchy suppression
- Standard RC/Workshop speed
- Tier 3:
- Control range: 5-65
- No Morale Bonus
- No Production Bonus
- No Anarchy suppression
- Standard RC/Workshop speed
- Tier 4:
- Control range: 0-45 (Hinterlands only!)
- 15% Morale penalty
- 15% Production penalty
- Medium Anarchy increase
- Slower RC/Workshop speed, on top of Hinterland penalties
- Duchy Seats are now officially recognized, but must be manually set
- Duchy Seats are automatically tier 1, and can further spread the aura from that level (whichever tier is better will be chosen for any given region)
- A map has been added to the Information page that will give you information on this; suggestions will be taken for more information to add to the map
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