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Turns Reactivated - posted on Thu Jan 25 at 13:57:39 by Timothy G. Collett

Turns have now been re-enabled.

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Update Incoming - posted on Mon Jan 2 at 15:06:48 by Timothy Collett

I'm about to send live an update to the backend—we're updating our version of PHP from 7.4 to 8.2 and our version of the Symfony framework from 5.4 to 6.2—and this may cause some breakage and glitches, particularly with authentication. I've tested it as much as I reasonably can on my end, and it seems to be working OK, but please let me know (by email at anaris@battlemaster.org, or on Discord as Delvin Anaris) if you or anyone else has trouble logging in and a password reset doesn't work.

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Hinterland Recent Changes Nov 2022 - posted on Mon Nov 14 at 15:44:56 by Timothy Collett

Special Note

Starting later this week, all playtesters will receive 50 gold per month active deposited into the family wealth of their main family. This will also be granted retroactively to all players still active in the playtest. Going forward, this bonus gold can go past the 20k family gold cap.

Major Changes
  • Rebased repository onto live code, bringing all live changes to playtest; see live changes for summary
  • Administrative Power and Independence have been munged and split into Control and Anarchy (click through to see details)
  • Ring-based "compact realm" system replaced with Auras (click through to see details)
  • Duchy Seats are now officially recognized, but must be manually set
  • Duchy Seats are automatically tier 1, and can further spread the aura from that level (whichever tier is better will be chosen for any given region)
  • A map has been added to the Information page that will give you information on this; suggestions will be taken for more information to add to the map

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Hinterlands Playtest Updates Early Sept 2022 - posted on Sat Sep 10 at 10:45:17 by Timothy Collett

Major Changes
  • A new map-based option has been added for setting travel

Minor Changes
  • Rebased code onto live game to ensure continued consistency between the two
  • The Region Buff display page has had an indicator added of how many peasants in the region are being effectively managed

Bug Fixes
  • Appointment of positions should now work correctly (after some significant behind-the-scenes improvement to allow this)

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